![]() ![]() When cast, the smoke creates a 20-foot-radius sphere centered on your chosen point. It allows players to assist allies, even if they are far away. Utility spells with long ranges (120 feet) have more flexibility than those with less. That is to decrease the vision of anyone looking through the smoke, ally, or enemy. ![]() Is Fog Cloud Good in 5e?įog Cloud might not be a flashy offensive or powerful defensive spell, but it does its job well for its purpose. Subclasses like the Eldritch Knight (Fighter) and Tempest Domain (Cleric) will unlock and be able to use Fog Cloud.Įldritch Knights (Fighter) can use this spell at level 3, while Tempest Domain (Cleric) can use it at level 1. Traditional classes, such as the Druid, Sorcerer, Warlock, and Wizard, can unlock Fog Cloud for free.Īll classes mentioned above can choose to unlock and use this spell at level 1. It lasts for the full duration or until a wind of moderate or greater speed (which is at least 10 miles per hour) disperses the cloud.Īt Higher Levels: When you cast Fog Cloud using a 2nd-level spell slot or higher, it increases the radius of the fog by 20 feet for each slot level above the 1st. The sphere can spread around corners, which heavily obscures that area. My initial thought is a Drow Half-Elf (For Darkness, Faerie Fire, and Elven Accuracy) Eldritch Knight Xbow master: At level 11, if we use our burst, can do a ton of damage with high accuracy (though with the loss of +2 from archery style) and additional crit (Granted we just add 3.5 on a crit, lol) for around 74 damage a round.You can create a 20-foot-radius sphere of fog centered on a point within range. Therefore, the combo isn't perhaps quite as defensively strong, but it seems potentially promising. One is that you'll only have advantage vs targets within 10 feet, and any enemy past that 10 feet you can't see in your Fog/Darkness.Īdditionally, an enemy will have advantage from you "blinded to"/unable to see it, but likely also cancelling out as they can't see through it either, resulting in a normal roll rather than one made at disadvantage. There are a few issues with this, from my initial look. These will blind the enemy while you can partially still "see," granting you advantage. Eldritch Knights get Fog Cloud AND Darkness as option. That said, I'm not 100% on the rules for blindsight.įor instance, Rangers get Fog Cloud, which grants heavily obscured in the radius. This might open up the concentration advantage combos a lot. This allows you to have blindsight of 10 feet, essentially. If you're following Tasha leaks, you probably know that blind fighting did get added to fighting styles. Megathread D&D 5e 1D&D D&D 4e D&D v3.5 D&D 3e Pathfinder 1 Pathfinder 2 WOD PBTA Fate GURPS Universal Other r/DnD /r/rpg /r/Pathfinder_RPG /r/tabletop /r/UnearthedArcana /r/DnDHomebrew /r/dndnext Related Non-TTRPG Subreddits r/characterdrawing /r/Imaginar圜haracters /r/alternativeart On-Topic Subreddits
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